SynchronizationContextScheduler Class
Represents an object that schedules units of work on a provided SynchronizationContext.
Inheritance Hierarchy
System.Object
System.Reactive.Concurrency.SynchronizationContextScheduler
Namespace: System.Reactive.Concurrency
Assembly: System.Reactive (in System.Reactive.dll)
Syntax
'Declaration
Public Class SynchronizationContextScheduler _
Implements IScheduler
'Usage
Dim instance As SynchronizationContextScheduler
public class SynchronizationContextScheduler : IScheduler
public ref class SynchronizationContextScheduler : IScheduler
type SynchronizationContextScheduler =
class
interface IScheduler
end
public class SynchronizationContextScheduler implements IScheduler
The SynchronizationContextScheduler type exposes the following members.
Constructors
Name | Description | |
---|---|---|
SynchronizationContextScheduler | Creates an object that schedules units of work on the provided SynchronizationContext. |
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Properties
Name | Description | |
---|---|---|
Now | Gets the scheduler's notion of current time. |
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Methods
Name | Description | |
---|---|---|
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
Schedule<TState>(TState, Func<IScheduler, TState, IDisposable>) | Schedules an action to be executed. | |
Schedule<TState>(TState, DateTimeOffset, Func<IScheduler, TState, IDisposable>) | Schedules an action to be executed at dueTime. | |
Schedule<TState>(TState, TimeSpan, Func<IScheduler, TState, IDisposable>) | Schedules an action to be executed after dueTime. | |
ToString | (Inherited from Object.) |
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Extension Methods
Name | Description | |
---|---|---|
Schedule(Action) | Overloaded. Schedules an action to be executed. (Defined by Scheduler.) | |
Schedule(Action<Action>) | Overloaded. Schedules an action to be executed recursively. (Defined by Scheduler.) | |
Schedule(TimeSpan, Action) | Overloaded. Schedules an action to be executed after dueTime. (Defined by Scheduler.) | |
Schedule(DateTimeOffset, Action) | Overloaded. Schedules an action to be executed at dueTime. (Defined by Scheduler.) | |
Schedule(TimeSpan, Action<Action<TimeSpan>>) | Overloaded. Schedules an action to be executed recursively after each dueTime. (Defined by Scheduler.) | |
Schedule(DateTimeOffset, Action<Action<DateTimeOffset>>) | Overloaded. Schedules an action to be executed after dueTime. (Defined by Scheduler.) | |
Schedule<TState>(TState, Action<TState, Action<TState>>) | Overloaded. Schedules an action to be executed recursively. (Defined by Scheduler.) | |
Schedule<TState>(TState, TimeSpan, Action<TState, Action<TState, TimeSpan>>) | Overloaded. Schedules an action to be executed recursively after each dueTime. (Defined by Scheduler.) | |
Schedule<TState>(TState, DateTimeOffset, Action<TState, Action<TState, DateTimeOffset>>) | Overloaded. Schedules an action to be executed recursively at each dueTime. (Defined by Scheduler.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.