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UpdateSkill

Description

Updates the specified skill object, storing the current values in the database.

Parameters

Parameter

Type

Description

businessObject

Skill

The skill object that is being updated.

context

Context

Specifies information about how the method will be called.

policy

Policy

Specifies the set of behaviors and behavior options to be applied during the operation.

Interfaces

  • Dynamics GP
  • Human Resources/Payroll

Examples

The following C# example updates a skill object with the skill key ID value "New test skill". The UpdateSkill operation adds compensation information to the specified skill object.

Ff623118.LegacyEndpoint(en-us,MSDN.10).gif** Legacy endpoint**

using System;
using System.Collections.Generic;
using System.Text;
using DynamicsGPWebServiceSample.DynamicsGPService;

namespace DynamicsGPWebServiceSample
{
    class Program
    {
        static void Main(string[] args)
        {
            CompanyKey companyKey;
            Context context;
            Skill skill;
            SkillKey skillKey;
            Compensation compensation;
            Policy skillUpdatePolicy;

            // Create an instance of the service
            DynamicsGP wsDynamicsGP = new DynamicsGP();

            // Be sure that default credentials are being used
            wsDynamicsGP.UseDefaultCredentials = true;

            // Create a context with which to call the service
            context = new Context();

            // Specify which company to use (sample company)
            companyKey = new DynamicsGPService.CompanyKey();
            companyKey.Id = (-1);

            // Set up the context
            context.OrganizationKey = (OrganizationKey)companyKey;

            // Create a skill key
            skillKey = new SkillKey();
            skillKey.Id = "New test skill";

            // Retrieve the specified skill object
            skill = wsDynamicsGP.GetSkillByKey(skillKey, context);

            // Create a compensation object
            compensation = new Compensation();
            compensation.CompensationAmount = 10;
            compensation.CompensationPeriod = CompensationPeriod.Hourly;

            // Add a compensation object to the skill
            skill.Compensation = compensation;

            // Get the update policy for  skill objects
            skillUpdatePolicy = wsDynamicsGP.GetPolicyByOperation("UpdateSkill", context);

            // Update the skill information
            wsDynamicsGP.UpdateSkill(skill, context, skillUpdatePolicy);
        }
    }
}

Ff623118.NativeEndpoint(en-us,MSDN.10).gif** Native endpoint **

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ServiceModel;
using DynamicsGPWebServiceSample.DynamicsGPService;

namespace DynamicsGPWebServiceSample
{
    class Program
    {
        static void Main(string[] args)
        {
            CompanyKey companyKey;
            Context context;
            Skill skill;
            SkillKey skillKey;
            Compensation compensation;
            Policy skillUpdatePolicy;

            // Create an instance of the service
            DynamicsGPClient wsDynamicsGP = new DynamicsGPClient();

            // Create a context with which to call the service
            context = new Context();

            // Specify which company to use (sample company)
            companyKey = new DynamicsGPService.CompanyKey();
            companyKey.Id = (-1);

            // Set up the context
            context.OrganizationKey = (OrganizationKey)companyKey;

            // Create a skill key
            skillKey = new SkillKey();
            skillKey.Id = "New test skill";

            // Retrieve the specified skill object
            skill = wsDynamicsGP.GetSkillByKey(skillKey, context);

            // Create a compensation object
            compensation = new Compensation();
            compensation.CompensationAmount = 10;
            compensation.CompensationPeriod = CompensationPeriod.Hourly;

            // Add a compensation object to the skill
            skill.Compensation = compensation;

            // Get the update policy for  skill objects
            skillUpdatePolicy = wsDynamicsGP.GetPolicyByOperation("UpdateSkill", context);

            // Update the skill information
            wsDynamicsGP.UpdateSkill(skill, context, skillUpdatePolicy);

            // Close the service
            if(wsDynamicsGP.State != CommunicationState.Faulted)
            {
                wsDynamicsGP.Close();
            }
        }
    }
}