_objects.mac File
The Build utility puts a file in the obj subdirectory called _objects.mac that contains the object dependencies for each platform.
A typical _objects.mac file looks similar to the following code example:
386_OBJECTS= \
$(_OBJ_DIR)\i386\x.obj \
$(_OBJ_DIR)\i386\y.obj
PASS0_386_OBJECTS=
IA64_OBJECTS= \
$(_OBJ_DIR)\ia64\x.obj \
$(_OBJ_DIR)\ia64\y.obj
PASS0_IA64_OBJECTS=
This file is created by the Build utility. You do not have to edit it. Every time that the Sources file is updated, this file is regenerated.
See Also
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Build date: 5/3/2011