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Render Method

Microsoft Robotics Class Reference

Caled once per frame so the entity can render itself.

Namespace: Microsoft.Robotics.Simulation.Engine
Assembly: SimulationEngine (in SimulationEngine.dll) Version: 4.0.261.0 (4.0.261.0)

Syntax

void Render(
    MatrixTransforms transforms,
    CameraEntity currentCamera
)

Parameters

Remarks

Physics only entities do not have to do anything here but must derive so base implementation does not attempt to render

See Also

IVisualEntity Interface

Microsoft.Robotics.Simulation.Engine Namespace