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PhysicsEngine Members

Microsoft Robotics Class Reference

The PhysicsEngine type exposes the following members.

Methods

  Name Description
Public methodStatic member Create
Public method CreateGroundPlane
Public method CreateMaterial
Public method DeleteEntity
Public method DeleteJoint
Public method Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public method GetEntityFromIndex
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetJointFromIndex
Public method GetPreviousFrameResults
Public method GetPreviousFrameTime
Public method GetSceneGeometry
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Public method InsertEntity
Public method InsertJoint
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public method Raycast2D
Public method SetGravity
Public method SetTiming
Public method Simulate
Public method ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Fields

  Name Description
Public fieldStatic member RESERVED_MATERIAL_INDEX

Properties

  Name Description
Public property BounceThreshold
Public property DebugRenderEnables
Public property DebugRenderScale
Public propertyStatic member GlobalInstance
Public property HoleMaterialIndex
Public property NativeEngine
Public property RenderGeometry
Public propertyStatic member TraceLevel

See Also

PhysicsEngine Class

Microsoft.Robotics.Simulation.Physics Namespace