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Position4DNormalTexturedColored Structure

Microsoft Robotics Class Reference

Simulation internal use. A vertex element definition which includes position, normal, texture, and color information.

Namespace: Microsoft.Robotics.Simulation.Engine
Assembly: SimulationCommon (in SimulationCommon.dll) Version: 4.0.261.0 (4.0.261.0)

Syntax

[SerializableAttribute]
public struct Position4DNormalTexturedColored

See Also

Position4DNormalTexturedColored Members

Microsoft.Robotics.Simulation.Engine Namespace