Position4DNormalTexturedColored Structure
Microsoft Robotics Class Reference
Simulation internal use. A vertex element definition which includes position, normal, texture, and color information.
Namespace: Microsoft.Robotics.Simulation.Engine
Assembly: SimulationCommon (in SimulationCommon.dll) Version: 4.0.261.0 (4.0.261.0)
Syntax
[SerializableAttribute]
public struct Position4DNormalTexturedColored