BaseMesh.VertexBuffer Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Gets the vertex buffer of a mesh.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property VertexBuffer As VertexBuffer
Get
'Usage
Dim instance As BaseMesh
Dim value As VertexBuffer
value = instance.VertexBuffer
public VertexBuffer VertexBuffer { get; }
public:
property VertexBuffer^ VertexBuffer {
VertexBuffer^ get ();
}
member VertexBuffer : VertexBuffer
Property Value
Type: Microsoft.WindowsMobile.DirectX.Direct3D.VertexBuffer
A VertexBuffer that contains the vertex data associated with the mesh.
Exceptions
Exception | Condition |
---|---|
InvalidCallException | The call is invalid, such as an invalid method parameter. |
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0