Device.ResourceManagerDiscardBytes Method
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Instructs the driver to discard bytes of memory from the video pool.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Sub ResourceManagerDiscardBytes ( _
bytes As Integer _
)
'Usage
Dim instance As Device
Dim bytes As Integer
instance.ResourceManagerDiscardBytes(bytes)
public void ResourceManagerDiscardBytes(
int bytes
)
public:
void ResourceManagerDiscardBytes(
int bytes
)
member ResourceManagerDiscardBytes :
bytes:int -> unit
Parameters
- bytes
Type: System.Int32
The number of bytes to discard. Specify zero to discard all managed bytes in video memory.
Remarks
Use this method to force the video driver to discard objects in the managed pool from video memory. For more information about managing resources, see Windows Mobile DirectX and Direct3D.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace