RenderStateManager.CullMode Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Specifies how back-facing triangles are culled, if at all.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property CullMode As Cull
    Get
    Set
'Usage
Dim instance As RenderStateManager
Dim value As Cull

value = instance.CullMode

instance.CullMode = value
public Cull CullMode { get; set; }
public:
property Cull CullMode {
    Cull get ();
    void set (Cull value);
}
member CullMode : Cull with get, set

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.Cull
Value of the Cull enumeration that specifies the culling mode to set or retrieve. The default value is CounterClockwise.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

RenderStateManager Class

RenderStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace