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SwapChain Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Manipulates a swap chain.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Class SwapChain _
    Implements IDisposable
'Usage
Dim instance As SwapChain
public class SwapChain : IDisposable
public ref class SwapChain : IDisposable
type SwapChain =  
    class
        interface IDisposable
    end

Remarks

A swap chain is a collection of one or more back buffers that can be serially presented to the front buffer.

Each device always has at least one swap chain, which is known as the implicit swap chain. Additional SwapChain objects can be created for rendering multiple views from the same device.

Inheritance Hierarchy

System.Object
  Microsoft.WindowsMobile.DirectX.Direct3D.SwapChain

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

SwapChain Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework