TextureCaps.SupportsPerspective Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Specifies whether perspective correction texturing is supported.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property SupportsPerspective As Boolean
Get
'Usage
Dim instance As TextureCaps
Dim value As Boolean
value = instance.SupportsPerspective
public bool SupportsPerspective { get; }
public:
property bool SupportsPerspective {
bool get ();
}
member SupportsPerspective : bool
Property Value
Type: System.Boolean
true if perspective correction texturing is supported; otherwise, false.
Remarks
Perspective correction is a process of interpolating texture coordinates prior to sampling a texture so that a polygon that is angled away from the camera is stretched correctly for the apparent depth of the polygon.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0