Share via


TextureCaps.SupportsProjected Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Specifies whether TextureTransform is supported.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public ReadOnly Property SupportsProjected As Boolean
    Get
'Usage
Dim instance As TextureCaps
Dim value As Boolean

value = instance.SupportsProjected
public bool SupportsProjected { get; }
public:
property bool SupportsProjected {
    bool get ();
}
member SupportsProjected : bool

Property Value

Type: System.Boolean
true if TextureTransform is supported; otherwise, false.

Remarks

When applied, the device divides transformed texture coordinates by the last texture coordinate. If this property's capability is present, the projective divide occurs on a per-pixel basis. If the capability is not present but the projective divide needs to occur anyway, the Direct3D runtime performs it on a per-vertex basis.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureCaps Structure

TextureCaps Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace