TextureCaps.SupportsProjected Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Specifies whether TextureTransform is supported.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property SupportsProjected As Boolean
Get
'Usage
Dim instance As TextureCaps
Dim value As Boolean
value = instance.SupportsProjected
public bool SupportsProjected { get; }
public:
property bool SupportsProjected {
bool get ();
}
member SupportsProjected : bool
Property Value
Type: System.Boolean
true if TextureTransform is supported; otherwise, false.
Remarks
When applied, the device divides transformed texture coordinates by the last texture coordinate. If this property's capability is present, the projective divide occurs on a per-pixel basis. If the capability is not present but the projective divide needs to occur anyway, the Direct3D runtime performs it on a per-vertex basis.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0