Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
The new home for Visual Studio documentation is Visual Studio 2017 Documentation on docs.microsoft.com.
The latest version of this topic can be found at auto_gcroot::reset.
Destroy the current owned object and optionally take possession of a new object.
Syntax
void reset(
_element_type _new_ptr = nullptr
);
Parameters
_new_ptr
(Optional) The new object.
Example
// msl_auto_gcroot_reset.cpp
// compile with: /clr
#include <msclr\auto_gcroot.h>
using namespace System;
using namespace msclr;
ref class ClassA {
String^ m_s;
public:
ClassA( String^ s ) : m_s( s ) {
Console::WriteLine( "ClassA constructor: " + m_s );
}
~ClassA() {
Console::WriteLine( "ClassA destructor: " + m_s );
}
void PrintHello() {
Console::WriteLine( "Hello from {0} A!", m_s );
}
};
int main()
{
auto_gcroot<ClassA^> agc1 = gcnew ClassA( "first" );
agc1->PrintHello();
ClassA^ ha = gcnew ClassA( "second" );
agc1.reset( ha ); // release first object, reference second
agc1->PrintHello();
agc1.reset(); // release second object, set to nullptr
Console::WriteLine( "done" );
}
ClassA constructor: first
Hello from first A!
ClassA constructor: second
ClassA destructor: first
Hello from second A!
ClassA destructor: second
done
Requirements
Header file <msclr\auto_gcroot.h>
Namespace msclr
See Also
auto_gcroot Members
auto_gcroot::release
auto_gcroot::attach