glDepthMask

The glDepthMask function enables or disables writing into the depth buffer.

void glDepthMask(
  GLboolean flag);

Parameters

  • flag
    Specifies whether the depth buffer is enabled for writing. If flag is zero, depth-buffer writing is disabled. Otherwise, it is enabled. Initially, depth-buffer writing is enabled.

Remarks

The following function retrieves information related to glDepthMask:

glGet with argument GL_DEPTH_WRITEMASK

Error Codes

The following is the error code generated and its condition.

Error code Condition
GL_INVALID_OPERATION glDepthMask was called between a call to glBegin and the corresponding call to glEnd.

Requirements

**  Windows NT/2000:** Requires Windows NT 3.5 or later.
**  Windows 95/98:** Requires Windows 95 or later. Available as a redistributable for Windows 95.
**  Header:** Declared in Gl.h.
**  Library:** Use Opengl32.lib.

See Also

glBegin, glColorMask, glDepthFunc, glDepthRange, glEnd, glGet, glIndexMask, glStencilMask