Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
.gif)
| Previous | Next |
IWMSAdminUnicastSink.ThirdPartyStreamingEnabled (C#)
The ThirdPartyStreamingEnabled property specifies and retrieves a Boolean value indicating whether UDP packets can be sent to an IP address that differs from the address of the client's TCP connection.
Syntax
IWMSAdminUnicastSink .ThirdPartyStreamingEnabled = bool; bool = IWMSAdminUnicastSink.ThirdPartyStreamingEnabled;
Property Value
A bool indicating whether UDP packets can be sent to a third party.
Remarks
Third party streaming occurs when a client connects to a server and requests that the content be sent to another client.
Example Code
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPlugin Plugin;
IWMSAdminUnicastSink AdminUnicastSink;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the plug-in to be configured.
Plugin = Server.UnicastDataSinks[
"WMS Unicast Data Writer"];
// Retrieve the custom interface of the plug-in.
AdminUnicastSink =
(IWMSAdminUnicastSink)Plugin.CustomInterface;
// Set a Boolean value indicating whether UDP
// packets can be sent to a third party.
AdminUnicastSink.ThirdPartyStreamingEnabled = false;
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
| Previous | Next |