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IWMSActiveMedia.Streams (C#)

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IWMSActiveMedia.Streams (C#)

The Streams property retrieves an IWMSActiveStreams object that contains a collection of the media streams that make up the active media element.

Syntax

  IWMSActiveStreams = IWMSActiveMedia.Streams;

Property Value

An IWMSActiveStreams object.

Example Code

using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;

// Declare variables.
WMSServer          Server;
IWMSActiveMedia    ActiveMedia;
IWMSActiveStreams  ActiveStreams;
IWMSActiveStream   ActiveStream;
IWMSPlayers        Players;
IWMSPlayer         Player;
IWMSPlaylist       Playlist;

int               iBitrate;
string             bstrName;

try {
    // Create a new WMSServer object.
    Server = new WMSServerClass();

    // Retrieve an IWMSPlayers object.
    Players = Server.Players;

    // If players are connected, retrieve first IWMSPlayer object
    // in the IWMSPlayers collection.
    if (Server.Players.Count > 0)
    {
        Player = Server.Players[0];

        // Retrieve the IWMSPlaylist object for the player.
        // NOTE: A valid playlist file is not always returned.
        // This may be the case, for example, if the user requested
        // a specific content file or if a broadcast publishing point
        // is being used.
         Playlist = Player.RequestedPlaylist;

        if (Playlist != null)
        {
            // Retrieve the IWMSActiveMedia object.
            ActiveMedia = Playlist.CurrentMediaInformation;

            // Retrieve the IWMSActiveStreams object.
            ActiveStreams = ActiveMedia.Streams;

            // Retrieve information about each active stream.
            for (int i = 0; i < ActiveStreams.Count; i++)
            {
                // Retrieve the IWMSActiveStream object.
                ActiveStream = ActiveStreams[i];

                // Retrieve the bit rate.
                iBitrate = ActiveStream.BitRate;

                // Retrieve the stream name.
                bstrName = ActiveStream.Name;

                // Retrieve the stream type.
                WMS_ACTIVE_STREAM_TYPE astType;
                astType = ActiveStream.Type;
            }
        }
    }
}
catch (COMException comExc) {
    // TODO: Handle COM exceptions.
}
catch (Exception e) {
    // TODO: Handle exceptions.
}

Requirements

Reference: Add a reference to Microsoft.WindowsMediaServices.

Namespace: Microsoft.WindowsMediaServices.Interop.

Assembly: Microsoft.WindowsMediaServices.dll.

Library: WMSServerTypeLib.dll.

Platform: Windows Server 2003 family, Windows Server 2008 family.

See Also

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