IWMSPlayers Object (C#)
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IWMSPlayers Object (C#)
The IWMSPlayers object contains a collection of players connected to the server. Each player is associated with an IWMSPlayer object. You can use the IWMSPlayer object to retrieve properties for a specific player.
The IWMSPlayers object exposes the following properties and methods.
Property | Description |
Count | Retrieves the number of IWMSPlayer objects that are contained in the IWMSPlayers collection. |
length | Retrieves the number of IWMSPlayer objects that are contained in the IWMSPlayers collection. This method is provided for JScript compatibility. |
Method | Description |
Refresh | Updates the list of IWMSPlayer objects in the IWMSPlayers collection to reflect the connected players. |
Remove | Disconnects a specific player from the server and removes it from the IWMSPlayers collection. |
RemoveAll | Disconnects all players from the server and removes them from the IWMSPlayers collection. |
In C#, there are two ways to access objects in a collection:
- Access individual objects directly by using a string (where applicable).
- Iterate through the objects by using an index.
You must use array notation when retrieving objects from a collection, except when using the get_Item method.
Example Code
The following example illustrates how to retrieve an IWMSPlayers object.
using Microsoft.WindowsMediaServices.Interop; using System.Runtime.InteropServices; // Declare variables. WMSServer Server; IWMSPlayers Players; try { // Create a new WMSServer object. Server = new WMSServerClass(); // Retrieve the IWMSPlayers object. Players = Server.Players; } catch (COMException comExc) { // TODO: Handle COM exceptions. } catch (Exception e) { // TODO: Handle exceptions. }
See Also
- IWMSPlayer Object (C#)
- IWMSPublishingPoint Object (C#)
- IWMSServer Object (C#)
- Server Object Model (C#)
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