IWMSPlugin.Status (C#)
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IWMSPlugin.Status (C#)
The Status property retrieves the status of the plug-in.
Syntax
int = Plugin.Status;
Property Value
The bit field of the int returned by this property contains an enumeration value from the WMS_PLUGIN_STATUS enumeration type. This must be a logical OR of the following values.
Value | Description |
WMS_PLUGIN_NONE | The plug-in is not loaded. |
WMS_PLUGIN_ERROR | An error has occurred in the plug-in. |
WMS_PLUGIN_LOADED | The plug-in has been loaded. |
WMS_PLUGIN_ENABLED | The plug-in has been enabled. |
WMS_PLUGIN_LOADED_IN_PROC | The plug-in was loaded into the client process. |
WMS_PLUGIN_LOADED_OUT_OF_PROC | The plug-in was loaded outside of the client process. |
WMS_PLUGIN_REMOVE_ON_SERVICE_RESTART | The plug-in will be removed when Windows Media Services is restarted. |
Remarks
This property is read-only. When the server starts, plug-ins that are not enabled have a status of WMS_PLUGIN_NONE. When you both load and enable a plug-in, the plug-in status is WMS_PLUGIN_LOADED & WMS_PLUGIN_ENABLED. If the plug-in fails after it has been loaded, the plug-in status is WMS_PLUGIN_LOADED & WMS_PLUGIN_ERROR. When you set the IWMSPlugin.Enabled property to false, the plug-in status is WMS_PLUGIN_LOADED.
When a plug-in error occurs, the Status property on the IWMSServer object indicates that either a critical or non-critical error has occurred. For more information, see the IWMSServer.Status property.
Example Code
using Microsoft.WindowsMediaServices.Interop; using System.Runtime.InteropServices; // Declare variables. WMSServer Server; IWMSPlugins Plugins; IWMSPlugin Plugin; int iValue; string strText; try { // Create a new WMSServer object. Server = new WMSServerClass(); // Retrieve the IWMSPlugins object. Plugins = Server.Authenticators; // Retrieve information about each plug-in. for (int i = 0; i < Plugins.Count; i++) { Plugin = Plugins[i]; // Retrieve the current status of the plug-in. iValue = Plugin.Status; // Retrieve error information if the plug-in // is in error status. if (iValue == WMS_PLUGIN_STATUS.WMS_PLUGIN_ERROR) { iValue = Plugin.ErrorCode; strText = Plugin.ErrorText; } } } catch (COMException comExc) { // TODO: Handle COM exceptions. } catch (Exception e) { // TODO: Handle exceptions. }
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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