IWMSBufferAllocator.AllocateBuffer (C#)
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IWMSBufferAllocator.AllocateBuffer (C#)
The AllocateBuffer method initializes an INSSBuffer object.
Syntax
Parameters
dwMaxBufferSize
uint containing the maximum size of the buffer in bytes. This must be less than 16 MB (16,777,216 bytes).
ppBuffer
Reference to an INSSBuffer object container the buffer.
Return Values
This method does not return a value.
If this method fails, it throws an exception.
Number | Description |
0x80070057 | dwMaxBufferSize is greater than 16 MB or ppBuffer is null. |
0x8007000E | There is insufficient memory to complete the function. |
Remarks
This method is used internally mainly by media parser, data sink, and data source plug-ins. Custom plug-in applications include, but are not limited to, data source and cache proxy plug-ins.
Example Code
The following example uses the IWMSBufferAllocator object to allocate a buffer to hold the written playlist file.
void IWMSPlaylistParser.WritePlaylist( IXMLDOMDocument pPlaylist, IWMSPlaylistParserCallback pCallback, ulong qwContext) { IXMLDOMNodeList NodeList; IWMSBufferAllocator pBufAlloc; INSSBuffer pINSSBuffer = null; string strPls; string strMedia = ""; IntPtr pBuf; int i; int j; Encoder Enc = Encoding.Unicode.GetEncoder(); byte[] Bytes; int iBytes; try { strPls = "!- DJ_FILE v1.0 -!\r\n"; NodeList = pPlaylist.getElementsByTagName("media"); for( i = 0; i < NodeList.length; i++ ) { for( j = 0; j < NodeList[i].attributes.length; j++ ) { if( NodeList[i].attributes[j].nodeName == "src" ) strMedia = (string)NodeList[i].attributes[j].nodeValue; else strPls = strPls + "# " + NodeList[i].attributes[j].nodeName + "=\"" + NodeList[i].attributes[j].nodeValue + "\"\r\n"; } if( !strMedia.Equals("") ) strPls = strPls + strMedia + "\r\n\r\n"; } iBytes = Enc.GetByteCount(strPls.ToCharArray(), 0, strPls.Length, false); Bytes = (byte[])Array.CreateInstance(typeof(byte), iBytes); iBytes = Enc.GetBytes(strPls.ToCharArray(), 0, strPls.Length, Bytes, 0, true); pBufAlloc = (IWMSBufferAllocator)m_ClassFactory; pBufAlloc.AllocateBuffer(Convert.ToUInt32(iBytes), out pINSSBuffer); pINSSBuffer.SetLength(Convert.ToUInt32(iBytes)); pINSSBuffer.GetBuffer(out pBuf); Marshal.Copy(Bytes, 0, pBuf, iBytes); pCallback.OnWritePlaylist(S_OK, pINSSBuffer, qwContext); } catch { pCallback.OnWritePlaylist(E_FAIL, pINSSBuffer, qwContext); } }
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003, Enterprise Edition; Windows Server 2003, Datacenter Edition; Windows Server 2008.
See Also
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