Programming the Server Object Model
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Programming the Server Object Model
You can use the server object model to perform the following tasks programmatically:
- Create, configure, and monitor a WMSServer object on a local or remote computer.
- Create, configure, and monitor an on-demand publishing point.
- Create, configure, and monitor a broadcast publishing point.
- Control and monitor client connections.
- Control client access to the server.
- Configure both custom and system plug-ins.
- Monitor internal server events.
- Create server-side playlists.
- Insert advertisements into a stream.
- Monitor the use of advertisements.
- Configure the server to cache content.
- Create a custom user interface.
The following sections provide examples that illustrate how to program the server object model.
- Creating a Local Server Object
- Creating a Remote Server Object
- Creating a Server Object in an ASP.NET Page
- Setting Server Limits
- Setting Publishing Point Limits
- Retrieving Server Status
- Configuring a Broadcast Publishing Point
- Configuring an On-Demand Publishing Point
- Replicating a Server
- Monitoring Client Connections
- Administering a Server Cluster
- Logging Server Statistics
- Duplicating a Publishing Point
- Configuring System Plug-ins
- Receiving a Live Stream
- Setting Durations
- Repeating a Broadcast
- Monitoring Advertisements
- Configuring Caching
- Prestuffing a Cache
- Splitting a Stream
- Working with Server-Side Playlists
- Publishing Content On Demand
- Publishing Broadcast Content
See Also
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