IWMSPublishingPointLimits.ConnectedPlayers (Visual Basic .NET)
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IWMSPublishingPointLimits.ConnectedPlayers (Visual Basic .NET)
The ConnectedPlayers property specifies and retrieves the largest number of players that can be simultaneously connected to the publishing point.
Syntax
IWMSPublishingPointLimits .ConnectedPlayers = Integer Integer = IWMSPublishingPointLimits.ConnectedPlayers
Property Value
Integer containing the maximum number of simultaneous players.
If this property fails, it returns an error number.
Number | Description |
0x80070057 | Integer is an invalid argument. |
Remarks
By default, the parameter is –1, indicating that there is no limit on the number of connected players.
Example Code
Imports Microsoft.WindowsMediaServices.Interop Imports System.Runtime.InteropServices Private Sub GetSetLimit() ' Declare variables. Dim Server As WMSServer Dim PubPoints As IWMSPublishingPoints Dim PubPoint As IWMSPublishingPoint Dim Limits As IWMSPublishingPointLimits Dim iValue As Integer Try ' Create the WMSServer object. Server = New WMSServer() ' Retrieve the IWMSPublishingPoints object. PubPoints = Server.PublishingPoints ' Retrieve information about each publishing point. For Each PubPoint In PubPoints ' Retrieve the IWMSPublishingPointLimits ' object for the publishing point. Limits = PubPoint.Limits ' Retrieve the limit for concurrently connected clients. iValue = Limits.ConnectedPlayers ' Set the limit for concurrently connected clients. Limits.ConnectedPlayers = 20 Next Catch excCom As COMException ' TODO: Handle COM exceptions. Catch exc As Exception ' TODO: Handle errors. Finally ' TODO: Clean-up code goes here. End Try End Sub
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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