IWMSPublishingPointLimits.PerPlayerRapidStartBandwidth (Visual Basic .NET)
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IWMSPublishingPointLimits.PerPlayerRapidStartBandwidth (Visual Basic .NET)
The PerPlayerRapidStartBandwidth property specifies and retrieves the rapid starting bandwidth, in Kbps, permitted for a player connection on the publishing point.
Syntax
IWMSPublishingPointLimits .PerPlayerRapidStartBandwidth = Integer Integer = IWMSPublishingPointLimits.PerPlayerRapidStartBandwidth
Property Value
Integer containing the rapid starting bandwidth, in Kbps.
If this property fails, it returns an error number.
Number | Description |
0x80070057 | Integer is an invalid argument. |
Remarks
Limits the bandwidth any single unicast player can use for accelerating the initial buffering of the content. Players requesting content encoded at a bit rate that exceeds this limit will not be able to achieve any benefit from the Rapid Start feature. The default value is 3500 Kbps.
Example Code
Imports Microsoft.WindowsMediaServices.Interop Imports System.Runtime.InteropServices Private Sub GetSetBandwidthLimit() ' Declare variables. Dim Server As WMSServer Dim PubPoints As IWMSPublishingPoints Dim PubPoint As IWMSPublishingPoint Dim Limits As IWMSPublishingPointLimits Dim iValue As Integer Try ' Create the WMSServer object. Server = New WMSServer() ' Retrieve the IWMSPublishingPoints object. PubPoints = Server.PublishingPoints ' Retrieve information about each publishing point. For Each PubPoint In PubPoints ' Retrieve the IWMSPublishingPointLimits ' object for the publishing point. Limits = PubPoint.Limits ' Retrieve the rapid bandwidth limit allowed for each ' client connection. iValue = Limits.PerPlayerRapidStartBandwidth ' Set the rapid bandwidth limit allowed for each client connection. Limits.PerPlayerRapidStartBandwidth = 1024 Next Catch excCom As COMException ' TODO: Handle COM exceptions. Catch exc As Exception ' TODO: Handle errors. Finally ' TODO: Clean-up code goes here. End Try End Sub
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
- IWMSPublishingPointLimits Object (Visual Basic .NET)
- IWMSPublishingPointLimits.PlayerBandwidth (Visual Basic .NET)
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