Buffer3DSettings.MaxDistance Property (Microsoft.DirectX.DirectSound)
Retrieves and sets the maximum attenuation distance.
Definition
Visual Basic Public Property MaxDistance As Single C# public float MaxDistance { get; set; } C++ public:
property float MaxDistance {
float get();
void set(float value);
}JScript public function get MaxDistance() : float
public function set MaxDistance(float);
Property Value
System.Single
The maximum attenuation distance.This property is read/write.
Remarks
This property is the distance from the listener beyond which sounds in this buffer are no longer attenuated.