Buffer3DSettings.MinDistance Property (Microsoft.DirectX.DirectSound)
Retrieves and sets the minimum attenuation distance.
Definition
Visual Basic Public Property MinDistance As Single C# public float MinDistance { get; set; } C++ public:
property float MinDistance {
float get();
void set(float value);
}JScript public function get MinDistance() : float
public function set MinDistance(float);
Property Value
System.Single
The minimum attenuation distance.This property is read/write.
Remarks
This property is the distance from the listener at which sounds in this buffer begin to be attenuated.