Buffer3DSettings.MinDistance Property (Microsoft.DirectX.DirectSound)

Retrieves and sets the minimum attenuation distance.

Definition

Visual Basic Public Property MinDistance As Single
C# public float MinDistance { get; set; }
C++ public:
property float MinDistance {
        float get();
        void set(float value);
}
JScript public function get MinDistance() : float
public function set MinDistance(float);

Property Value

System.Single
The minimum attenuation distance.

This property is read/write. 

Remarks

This property is the distance from the listener at which sounds in this buffer begin to be attenuated.