Buffer.Clone(Device) Method (Microsoft.DirectX.DirectSound)
Duplicates the buffer object.
Definition
Visual Basic Public Function Clone( _
ByVal parent As Device _
) As BufferC# public Buffer Clone(
Device parent
);C++ public:
Buffer^ Clone(
Device^ parent
);JScript public function Clone(
parent : Device
) : Buffer;
Parameters
parent Microsoft.DirectX.DirectSound.Device
The Device object associated with the buffer.
Return Value
Microsoft.DirectX.DirectSound.Buffer
A Buffer object that represents the cloned buffer.
Remarks
This method is not valid for buffers created with BufferCaps.ControlEffects set to true.
Initially, the duplicate buffer will have the same parameters as the original buffer. However, the application can change the parameters of each buffer independently, and each can be played or stopped without affecting the other.
Exceptions
The parent parameter is null.
The request failed because resources, such as a priority level, were already in use by another caller.
The method call is invalid for the current state of this object.
An invalid parameter was passed to the method.
Applies To