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The SDREQUEST structure is used to get and set custom synchronization data from and to a Windows Mobile-based device. The structure is used by the Windows CE SyncData function.
Syntax
typedef struct SDREQUEST {
OBJTYPENAME szObjType;
BOOL fSet;
UINT uCode;
LPBYTE lpbData;
UINT cbData;
} SDREQUEST, *PSDREQUEST;
Members
- szObjType
Specifies the object type where this data is coming from. - fSet
Specifies a Boolean value; TRUE if sending data and FALSE if getting data. - uCode
Specifies the code gets data from the device. This code must be less than the number 8. - lpbData
Reference to the data. - cbData
Specifies the size of the date, in bytes.
Requirements
Pocket PC: Windows Mobile 2000 and later
OS Versions: Windows CE 3.0 and later
Header: cesync.h
See Also
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