PipelineTimings.VertexProcessingTimePercent Property (Microsoft.DirectX.Direct3D)
Retrieves the percentage of time spent running vertex shaders.
Definition
Visual Basic Public ReadOnly Property VertexProcessingTimePercent As Single C# public float VertexProcessingTimePercent { get; } C++ public:
property float VertexProcessingTimePercent {
float get();
}JScript public function get VertexProcessingTimePercent() : float
Property Value
System.Single
A Single that represents the percentage of time spent running vertex shaders.This property is read-only.