PipelineTimings.VertexProcessingTimePercent Property (Microsoft.DirectX.Direct3D)

Retrieves the percentage of time spent running vertex shaders.

Definition

Visual Basic Public ReadOnly Property VertexProcessingTimePercent As Single
C# public float VertexProcessingTimePercent { get; }
C++ public:
property float VertexProcessingTimePercent {
        float get();
}
JScript public function get VertexProcessingTimePercent() : float

Property Value

System.Single
A SingleLeave Site that represents the percentage of time spent running vertex shaders.

This property is read-only.