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MiscCaps.SupportsMultipleRenderTargetsPostPixelShaderBlending Property (Microsoft.DirectX.Direct3D)

Specifies whether the device supports multiple render targets after pixel shader blending.

Definition

Visual Basic Public ReadOnly Property SupportsMultipleRenderTargetsPostPixelShaderBlending As Boolean
C# public bool SupportsMultipleRenderTargetsPostPixelShaderBlending { get; }
C++ public:
property bool SupportsMultipleRenderTargetsPostPixelShaderBlending {
        bool get();
}
JScript public function get SupportsMultipleRenderTargetsPostPixelShaderBlending() : boolean

Property Value

System.Boolean
Value that is true if the device supports multiple render targets after pixel shader blending, or false if it does not.

This property is read-only.