MiscCaps.SupportsMultipleRenderTargetsPostPixelShaderBlending Property (Microsoft.DirectX.Direct3D)
Specifies whether the device supports multiple render targets after pixel shader blending.
Definition
Visual Basic Public ReadOnly Property SupportsMultipleRenderTargetsPostPixelShaderBlending As Boolean C# public bool SupportsMultipleRenderTargetsPostPixelShaderBlending { get; } C++ public:
property bool SupportsMultipleRenderTargetsPostPixelShaderBlending {
bool get();
}JScript public function get SupportsMultipleRenderTargetsPostPixelShaderBlending() : boolean
Property Value
System.Boolean
Value that is true if the device supports multiple render targets after pixel shader blending, or false if it does not.This property is read-only.