MeshOptions.IndexBufferWriteOnly Property (Microsoft.DirectX.Direct3D)

Specifies whether Usage.WriteOnly should be used for index buffers.

Definition

Visual Basic Public ReadOnly Property IndexBufferWriteOnly As Boolean
C# public bool IndexBufferWriteOnly { get; }
C++ public:
property bool IndexBufferWriteOnly {
        bool get();
}
JScript public function get IndexBufferWriteOnly() : boolean

Property Value

System.Boolean
Value that is true if Usage.WriteOnly should be used for index buffers, or false if it should not.

This property is read-only.