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XFileSaveObject Class (Microsoft.DirectX.Direct3D)

Creates and saves data objects and templates.

Definition

Visual Basic NotInheritable Public Class XFileSaveObject
    Inherits MarshalByRefObjectLeave Site
    Implements IDisposableLeave Site
C# public sealed class XFileSaveObject : MarshalByRefObjectLeave Site, IDisposableLeave Site
C++ public ref class XFileSaveObject sealed : MarshalByRefObjectLeave Site, IDisposableLeave Site
JScript public final class XFileSaveObject extends MarshalByRefObjectLeave Site implements IDisposableLeave Site

Members Table

The following table lists the members exposed by the object.

Events

Event Description
Disposing Occurs when the Dispose method is called or when the XFileSaveObject object is finalized and collected by the garbage collector of the .NET common language runtime.

Methods

Method Description
AddDataObject Adds a data object as a child of the XFileSaveData object.
Dispose Immediately releases the unmanaged resources used by the XFileSaveObject object.
Equals Returns a value that indicates whether the current instance is equal to a specified object.
Finalize Allows the XFileSaveObject object to free resources before it is destroyed by the garbage collector.
GetHashCode Returns the hash code for the current instance.
GetManager Retrieves the XFileManager object of the object that created this XFileSaveObject object.
GetObjectByValue This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code.
static (Shared in Visual Basic) op_Equality Compares the current instance of a class to another instance to determine whether they are the same.
static (Shared in Visual Basic) op_Inequality Compares the current instance of a class to another instance to determine whether they are different.
raise_Disposing Raises the Microsoft.DirectX.Direct3D.XFileSaveObject.Disposing event when called from within a derived class.
Save Saves a data object and its children to a .x file on disk.
UpdateUnmanagedPointer Updates the unmanaged pointer for this XFileSaveObject object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code.
XFileSaveObject Initializes a new instance of the XFileSaveObject class.

Properties

Property Description
Disposed Gets a value that indicates whether the object is disposed.
UnmanagedComPointer Returns the unmanaged Component Object Model (COM) ID3DXFileSaveObject interface pointer.

Inheritance Hierarchy

ObjectLeave Site

MarshalByRefObjectLeave Site

XFileSaveObject

Remarks

Templates are not required in every file. For example, all templates can be placed in a single XFile file rather than being duplicated in every XFile.

The object should be disposed immediately when it is no longer needed.

Class Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492