PresentParameters.EnableAutoDepthStencil Property (Microsoft.DirectX.Direct3D)

Retrieves or sets a Boolean value that indicates whether Microsoft Direct3D manages depth buffers for an application.


Visual Basic Public Property EnableAutoDepthStencil As Boolean
C# public bool EnableAutoDepthStencil { get; set; }
C++ public:
property bool EnableAutoDepthStencil {
        bool get();
        void set(bool value);
JScript public function get EnableAutoDepthStencil() : boolean
public function set EnableAutoDepthStencil(boolean);

Property Value

Value that is true if Direct3D manages the depth buffers, or false if it does not.

This property is read/write. 


When the device is created, it creates a depth stencil buffer that is automatically set as its render target. When the device is reset, the depth stencil buffer is automatically destroyed and re-created in the new size.

If EnableAutoDepthStencil is true, AutoDepthStencilFormat must be a valid depth stencil format.