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PixelShader.PixelShader(IDirect3DPixelShader9,Device) Constructor (Microsoft.DirectX.Direct3D)

Initializes a new instance of the PixelShader class.

Definition

Visual Basic Public Sub New( _
    ByVal lp As IDirect3DPixelShader9, _
    ByVal device As Device _
)
C# public PixelShader(
    IDirect3DPixelShader9 lp,
    Device device
);
C++ public:
 PixelShader(
    IDirect3DPixelShader9 lp,
    Devicedevice
);
JScript public function PixelShader(
    lp : IDirect3DPixelShader9,
    device : Device
);

Parameters

lp Microsoft.DirectX.PrivateImplementationDetails.IDirect3DPixelShader9
Unmanaged Component Object Model (COM) IDirect3DPixelShader9 interface pointer.
device Microsoft.DirectX.Direct3D.Device
Reference to an instance of a Device object.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfVideoMemoryException

Microsoft Direct3D does not have enough display memory to perform the operation.

OutOfMemoryExceptionLeave Site

Direct3D could not allocate sufficient memory to complete the call.