D3DCULL
This enumeration defines the supported culling modes.
typedef enum _D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
D3DCULL_FORCE_DWORD = 0x7fffffff
} D3DCULL;
Constants
- D3DCULL_NONE
Do not cull back faces. - D3DCULL_CW
Cull back faces with clockwise vertices. - D3DCULL_CCW
Cull back faces with counterclockwise vertices. - D3DCULL_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Remarks
The values in this enumerated type are used by the D3DRS_CULLMODE render state. The culling modes define how back faces are culled when rendering a geometry.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8types.h.
See Also
Last updated on Thursday, April 08, 2004
© 1992-2003 Microsoft Corporation. All rights reserved.