IDirect3D8::GetAdapterDisplayMode
This method retrieves the current display mode of the adapter.
HRESULT GetAdapterDisplayMode(
UINT Adapter,
D3DDISPLAYMODE* pMode
);
Parameters
- Adapter
[in] Ordinal number that denotes the display adapter to query. D3DADAPTER_DEFAULT is always the primary display adapter. - pMode
[in, out] Pointer to a D3DDISPLAYMODE structure, to be filled with information describing the current adapter's mode.
Return Values
If the method succeeds, the return value is D3D_OK.
If Adapter is out of range or pMode is invalid, this method returns D3DERR_INVALIDCALL.
Remarks
Note that a device that represents an adapter may have been reset into a particular mode, but this may not be the actual mode of the adapter. A device reset to a particular mode may be lost, and therefore it cannot determine the current mode of the adapter. This function returns the adapter mode, not any particular device's desired mode.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
Last updated on Thursday, April 08, 2004
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