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IDirect3DBaseTexture8::GetLevelCount

This method returns the number of texture levels in a multilevel texture.

DWORD GetLevelCount();

Parameters

None.

Return Values

A DWORD value indicating the number of texture levels in a multilevel texture.

Remarks

This method applies to the IDirect3DTexture8 interface, which inherits from IDirect3DBaseTexture8.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

IDirect3DBaseTexture8 | IDirect3DTexture8

 Last updated on Thursday, April 08, 2004

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