IDirect3DDevice8::GetDepthStencilSurface
This method retrieves the depth-stencil surface owned by the Direct3DDevice object.
HRESULT GetDepthStencilSurface(
IDirect3DSurface8** ppZStencilSurface
);
Parameters
- ppZStencilSurface
[out, retval] Address of a pointer to an IDirect3DSurface8 interface, representing the returned depth-stencil surface.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
Calling this method will increase the internal reference count on the IDirect3DSurface8 interface. Failure to call IUnknown::Release when finished using this IDirect3DSurface8 interface results in a memory leak.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DSurface8 | IDirect3DDevice8::SetRenderTarget | IDirect3DDevice8::CopyRects | IUnknown::Release | IDirect3DDevice8
Last updated on Thursday, April 08, 2004
© 1992-2003 Microsoft Corporation. All rights reserved.