IDirect3DDevice8::GetDirect3D
This method returns an interface to the instance of the Microsoft® Direct3D® object that created the device.
HRESULT GetDirect3D(
IDirect3D8** ppD3D8
);
Parameters
- ppD3D8
[out, retval] Address of a pointer to an IDirect3D8 interface, representing the interface of the Direct3D object that created the device.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
Calling GetDirect3D increases the reference count on the interface, so applications should call IUnknown::Release through this pointer when finished with the interface.
Calling this method will increase the internal reference count on the IDirect3D8 interface. Failure to call IUnknown::Release when finished using this IDirect3D8 interface results in a memory leak.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3D8 | IUnknown::Release | IDirect3DDevice8
Last updated on Thursday, April 08, 2004
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