IDirect3DDevice8::GetRenderState
This method retrieves a render-state value for a device.
HRESULT GetRenderState(
D3DRENDERSTATETYPE State,
DWORD* pValue
);
Parameters
- State
[in] Device state variable that is being queried. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type. - pValue
[out, retval] Pointer to a variable that receives the value of the queried render state variable when the method returns.
Return Values
If the method succeeds, the return value is D3D_OK.
D3DERR_INVALIDCALL if one of the arguments is invalid.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
D3DRENDERSTATETYPE | IDirect3DDevice8::SetRenderState | IDirect3DDevice8
Last updated on Thursday, April 08, 2004
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