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IDirect3DDevice8::GetRenderState

This method retrieves a render-state value for a device.

HRESULT GetRenderState(
  D3DRENDERSTATETYPE State,
  DWORD* pValue
);

Parameters

  • State
    [in] Device state variable that is being queried. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
  • pValue
    [out, retval] Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return Values

If the method succeeds, the return value is D3D_OK.

D3DERR_INVALIDCALL if one of the arguments is invalid.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

D3DRENDERSTATETYPE | IDirect3DDevice8::SetRenderState | IDirect3DDevice8

 Last updated on Thursday, April 08, 2004

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