IDirect3DSwapChain8::Present
This method presents the contents of the next in the sequence of back buffers owned by the swap chain.
HRESULT Present(
CONST RECT* pSourceRect,
CONST RECT* pDestRect,
HWND hDestWindowOverride,
CONST RGNDATA* pDirtyRegion
);
Parameters
- pSourceRect
[in] Pointer to a RECT structure that contains the source rectangle. This value must be NULL unless the swap chain was created with D3DSWAPEFFECT_COPY or D3DSWAPEFFECT_COPY_VSYNC. If NULL, the entire source surface is presented. If the rectangle exceeds the source surface, the rectangle is clipped to the source surface. - pDestRect
[in] Pointer to a RECT structure containing the destination rectangle, in window client coordinates. This value must be NULL unless the swap chain was created with D3DSWAPEFFECT_COPY or D3DSWAPEFFECT_COPY_VSYNC. If NULL, the entire client area is filled. If the rectangle exceeds the destination client area, the rectangle is clipped to the destination client area. - hDestWindowOverride
[in] Destination window whose client area is taken as the target for this presentation. If this value is NULL, the hWndDeviceWindow member of D3DPRESENT_PARAMETERS is taken. - pDirtyRegion
[in] This parameter is not used and must be set to NULL.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values:
Remarks
This method performs identically to theIDirect3DDevice8::Present method.
If necessary, a stretch operation is applied to transfer the pixels within the source rectangle to the destination rectangle in the client area of the target window.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DDevice8::Present | IDirect3DDevice8::Reset | D3DPRESENT_PARAMETERS | RECT | IDirect3DSwapChain8
Last updated on Thursday, April 08, 2004
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