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IDirect3DSwapChain8::Present

This method presents the contents of the next in the sequence of back buffers owned by the swap chain.

HRESULT Present(
  CONST RECT* pSourceRect,
  CONST RECT* pDestRect,
  HWND hDestWindowOverride,
  CONST RGNDATA* pDirtyRegion
);

Parameters

  • pSourceRect
    [in] Pointer to a RECT structure that contains the source rectangle. This value must be NULL unless the swap chain was created with D3DSWAPEFFECT_COPY or D3DSWAPEFFECT_COPY_VSYNC. If NULL, the entire source surface is presented. If the rectangle exceeds the source surface, the rectangle is clipped to the source surface.
  • pDestRect
    [in] Pointer to a RECT structure containing the destination rectangle, in window client coordinates. This value must be NULL unless the swap chain was created with D3DSWAPEFFECT_COPY or D3DSWAPEFFECT_COPY_VSYNC. If NULL, the entire client area is filled. If the rectangle exceeds the destination client area, the rectangle is clipped to the destination client area.
  • hDestWindowOverride
    [in] Destination window whose client area is taken as the target for this presentation. If this value is NULL, the hWndDeviceWindow member of D3DPRESENT_PARAMETERS is taken.
  • pDirtyRegion
    [in] This parameter is not used and must be set to NULL.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values:

Remarks

This method performs identically to theIDirect3DDevice8::Present method.

If necessary, a stretch operation is applied to transfer the pixels within the source rectangle to the destination rectangle in the client area of the target window.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

IDirect3DDevice8::Present | IDirect3DDevice8::Reset | D3DPRESENT_PARAMETERS | RECT | IDirect3DSwapChain8

 Last updated on Thursday, April 08, 2004

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