IDirect3DTexture8::UnlockRect
This method unlocks a rectangle on a texture resource.
HRESULT UnlockRect(
UINT Level
);
Parameters
- Level
[in] Specifies the level of the texture resource to unlock.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IDirect3DTexture8::LockRect | IDirect3DTexture8
Last updated on Thursday, April 08, 2004
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