Direct3D Interfaces
This section contains reference information for the COM interfaces provided by Microsoft® Direct3D®. The following interfaces are used with Direct3D.
Interface | Description |
---|---|
IDirect3D8 | Used by applications to create Microsoft® Direct3D® objects and set up the environment. |
IDirect3DBaseTexture8 | Used by applications to manipulate texture resources. |
IDirect3DDevice8 | Used by applications to perform DrawPrimitive-based rendering, create resources, work with system-level variables, adjust gamma ramp levels, and work with palettes. |
IDirect3DIndexBuffer8 | Used by applications to manipulate an index buffer resource. |
IDirect3DResource8 | Used by applications to query and prepare resources. |
IDirect3DSurface8 | Used by applications to query and prepare surfaces. |
IDirect3DSwapChain8 | Used by applications to manipulate a swap chain. |
IDirect3DTexture8 | Used by applications to manipulate a texture resource. |
IDirect3DVertexBuffer8 | Used by applications to manipulate vertex buffer resources. |
Last updated on Thursday, April 08, 2004
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