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Cross Platform Direct3D Driver Development

The Windows CE .NET Direct3D DDI types are not directly compatible when compiling, due to naming differences and some type changes of members. Logically however, all members serve the same purpose.

A utility file, Dx95type.h, is provided with the Windows DDK to assist with writing code intended to be portable between Windows 2000 and later, and Windows 98 and Windows Millennium Edition. It contains a set of type definitions and macros that map some naming differences that occur between the Windows 98 and Windows Millennium Edition, and Windows 2000 and later platforms, enabling some common driver code to be used between them.

See Also

Direct3D Implementation Guide

 Last updated on Tuesday, May 18, 2004

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