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D3DRENDERSTATE_EVICTMANAGEDTEXTURES

This device driver interface (DDI) render state is one value of the D3DRENDERSTATETYPE enumerated type. It is used to evict textures from memory.

Render state value type Default value
BOOL None

Remarks

This render state determines whether the driver evicts textures that it manages (as opposed to textures managed by the Direct3D run time) from video memory. If the render state value is TRUE, the driver evicts the textures. Otherwise, the driver does not evict those textures.

See Also

D3DRENDERSTATETYPE | Direct3D Driver Enumerations

 Last updated on Tuesday, May 18, 2004

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