Share via


DirectDraw Display Driver Creation

The following topics outline the steps required to build a working DirectDraw display driver quickly.

Although it is not a requirement of a proper DirectDraw HAL implementation, this discussion assumes that you have implemented or will implement a driver that takes advantage of the GPE C++ classes from Microsoft.

Keep in mind that this discussion is offered as a set of recommendations for creating and extending a display driver quickly, and for testing it in stages along the way.

See Also

DirectDraw Implementation Guide

 Last updated on Tuesday, May 18, 2004

© 1992-2003 Microsoft Corporation. All rights reserved.