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D3DHAL_CONTEXTDESTROYDATA

This structure contains the information that D3dContextDestroy needs to delete a context.

typedef struct _D3DHAL_CONTEXTDESTROYDATA {
  ULONG_PTR dwhContext;
  HRESULT ddrval;
} D3DHAL_CONTEXTDESTROYDATA, *LPD3DHAL_CONTEXTDESTROYDATA;

Members

  • dwhContext
    Specifies the handle to the context to be destroyed.
  • ddrval
    Specifies the location where the driver writes the return value of D3dContextDestroy. A return code of DD_OK indicates success.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3dhal.h.

See Also

D3dContextDestroy | Structures Associated with Direct3D Callback Functions

 Last updated on Tuesday, May 18, 2004

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