D3DHAL_CONTEXTDESTROYDATA
This structure contains the information that D3dContextDestroy needs to delete a context.
typedef struct _D3DHAL_CONTEXTDESTROYDATA {
ULONG_PTR dwhContext;
HRESULT ddrval;
} D3DHAL_CONTEXTDESTROYDATA, *LPD3DHAL_CONTEXTDESTROYDATA;
Members
- dwhContext
Specifies the handle to the context to be destroyed. - ddrval
Specifies the location where the driver writes the return value of D3dContextDestroy. A return code of DD_OK indicates success.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3dhal.h.
See Also
D3dContextDestroy | Structures Associated with Direct3D Callback Functions
Last updated on Tuesday, May 18, 2004
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