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D3DHAL_DP2CREATELIGHT

This structure is used to create a light for D3dDrawPrimitives2.

typedef struct _D3DHAL_DP2CREATELIGHT {
  DWORD  dwIndex;
} D3DHAL_DP2CREATELIGHT, *LPD3DHAL_DP2CREATELIGHT;

Members

  • dwIndex
    Specifies the index of the light being created.

Remarks

The D3DHAL_DP2CREATELIGHT structure is used to hold the index into the light array. The driver should enlarge its light array as necessary to accommodate at least as many lights as specified by the index.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3dhal.h.

See Also

D3dDrawPrimitives2 | D3DHAL_XXX Structures

 Last updated on Tuesday, May 18, 2004

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