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D3DHAL_DP2SETINDICES

This structure is used to set the current index buffer for D3dDrawPrimitives2.

typedef struct _D3DHAL_DP2SETINDICES {
  DWORD dwVBHandle; 
  DWORD dwStride; 
} D3DHAL_DP2SETINDICES, *LPD3DHAL_DP2SETINDICES;

Members

  • dwVBHandle
    Specifies the surface handle associated with this surface through a call to D3dCreateSurfaceEx.
  • dwStride
    Specifies the size of the indices contained in the index buffer and will have the value 2 if the indices are 16-bit, or 4 if the indices are 32-bit quantities.

Remarks

A handle value of zero is valid and indicates that the current index buffer is cleared. Subsequent attempts to draw indexed primitives (before a new current index buffer is established through another D3DDP2OP_SETINDICES token) should be handled by the driver such that a crash does not occur. The debug version of your driver should display informative messages to the debug output stream when this error condition is detected.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3dhal.h.

See Also

D3dDrawPrimitives2 | D3dCreateSurfaceEx | D3DDP2OP_SETINDICES | D3DHAL_XXX Structures

 Last updated on Tuesday, May 18, 2004

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