D3DHAL_DP2ZRANGE
This structure is used to specify z-range minimum and maximum in D3dDrawPrimitives2.
typedef struct _D3DHAL_DP2ZRANGE {
D3DVALUE dvMinZ;
D3DVALUE dvMaxZ;
} D3DHAL_DP2ZRANGE, *LPD3DHAL_DP2ZRANGE;
Members
- dvMinZ
Specifies the minimum z value for the Mvs matrix described in the Hardware Transform and Lighting topic. - dvMaxZ
Specifies the maximum z value for the Mvs matrix described in the Hardware Transform and Lighting topic.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3dhal.h.
See Also
D3dDrawPrimitives2 | Hardware Transform and Lighting | D3DHAL_XXX Structures
Last updated on Tuesday, May 18, 2004
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