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D3DTRANSFORMCAPS

Obsolete in Microsoft DirectX® 8.0 and later versions; see Remarks section of this API.

This structure describes the transform capabilities of a device.

typedef struct _D3DTRANSFORMCAPS {
  DWORD dwSize;
  DWORD dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;

Members

  • dwSize
    Specifies the size, in bytes, of the D3DTRANSFORMCAPS structure.
  • dwCaps
    Specifies flags describing the capabilities of the lighting module. The D3DTRANSFORMCAPS_CLIP flag is defined. The device can do clipping operations while transforming.

Remarks

This structure has been replaced by D3DCAPS8 (see the Direct3D SDK documentation) for DirectX 8.0 and later runtimes, but is required for legacy run time (DirectX 7.0 and earlier) compatibility.

This structure is a member of the D3DDEVICEDESC_V1 structure.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3dcaps.h.

See Also

D3DCAPS8 | D3DDEVICEDESC_V1 | Other Direct3D Driver Structures

 Last updated on Tuesday, May 18, 2004

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