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Device.GetVertexShaderBooleanConstant(Int32,Int32) Method (Microsoft.DirectX.Direct3D)

Retrieves a Boolean vertex shader constant.

Definition

Visual Basic Public Function GetVertexShaderBooleanConstant( _
    ByVal startRegister As Integer, _
    ByVal constantCount As Integer _
) As Boolean()
C# public bool[] GetVertexShaderBooleanConstant(
    int startRegister,
    int constantCount
);
C++ public:
array<bool>^ GetVertexShaderBooleanConstant(
    int startRegister,
    int constantCount
);
JScript public function GetVertexShaderBooleanConstant(
    startRegister : int,
    constantCount : int
) : boolean[];

Parameters

startRegister System.Int32
Register number that contains the first constant value.
constantCount System.Int32
Number of Boolean values in the array of constants.

Return Value

System.Boolean[]
Array of constants.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

See Also